Ship armaments

Sixth law

Athear Austrat. Hull 280 hp, Ac 15. Floatation/propellers 220 hp, Ac 21.
Make whole, 100 hp per day.
Hero’s feast for ALL people per day.
Major creation coal 12 hours worth, 2/per day.
Long boat with Ortaluke’s telekinetic sphere.
100 shots per day created (along with gunpowder needed)
4 cannons + 2 tubes + 2 swivel tubes
Base combat speed (without enhancements and piloting skills) 200 mph. 1760 ft per round.
Base cruising speed (without enhancements and piloting skills) 160 mph. 1056 ft per round. (4x normal speed)
960 miles per day travel (originally)
Hovering up, half speed max.
Descending down, double speed max.
Forward ascent, (going up and forward) 3/4 speed.
700 yd. range cannon.
Standard shot, 10d6
Grape shot, 8d4
Dr 10/—
Teleportation 1/day
Unlimited space.
Breath weapon 10d6 300ft

35 cure light wounds potions
19 cure moderate wounds potions

-Cask of rum X10
-Bedroll (hammock) X30
-Bucket X15
-Candle X80
-Canvas (wind breaker)
-Fishing net X4
-Grappling hook X10
-Hammer X20
-Ladder (gang plank) X2
-Lamp (common) X15
-Oil Cask (50 gallon) X10
-Paper X100
-Ink and quill X2
-Magic rope 2500ft. (total)
-Signal whistle X1
-Sledge X5
-Spade X5
-Spyglass X1
-WhetstoneX1
-Vial X20
-Royal crown X0
-Hand axe X20
-24 lbs. naval guns X4
*ballshot
*grapeshot X30
*gunpowder
-Magic missile tube X4
-Sextant X2 (+2 circumstance bonus)
-Salt blocks X10
-Soap block X10
-Scrubbing brush X14
-Anchor 2000lbs.
-Harpoons X10 (1d10 30ft.)
-40 real shots.
-200 non-magical rope.

Ship armaments

Athear Austrat (Celestial Flight) Arcthelad56