Athear Austrat (Celestial Flight)

Session 4x525 - Viewing the past
Seeing the deities of deities

The party fell asleep in the Monastery, and at that point, their minds become connected. They all dream together about the good deities. They find themselves in the bodies of the ones they used to be familiar with, or the players used to be familiar with, that is. They see the 4 original light warriors, with the jewel of evil’s bane facing at some incredibly overbearing creatures. These creatures are the deities of deities, the ones that are served only by deities. To the entire cosmos, mortals have never laid eyes on them, or have seen any interaction with them. The deities themselves rarely ever get to see or hear of them, but there they are. Alphus, Betrus, Zetus, Deltus, Epsilius, each having dominion over their alignment, being good, evil, neutral, law, and chaotic. They hash our what to do with the jewel, and Shadow, whom has taken Vecna’s powers. After a long debate, they decide to allow the course of events to flow naturally, and not change the course of the universe. So history progresses as it should, but the deities are warned that this jewel can lead the world into chaos.

Session 3x525 - Underneath the Monastery
Fighting the forest and deconstucting constructs

Arumbar teleports them to the Monastery and Kaidor revisits his brothers. They start seeking out the hidden passageway to get to the piece of the Staff. They realize quickly that they lack an Elf. So they start looking for some children, but they’re all off playing in the forest. They go to the forest, and see a clearing. After inspecting a kid’s prayer book, they turn around to see an Earth Elemental being controlled by a devil. The devil tells them that he will bring them to Asmodeous. With swiftness, they nearly finish off the Elemental, and the devil releases it, giving it it’s mind back. Upon realizing this, the party stops fighting it and convinces it to join them, it does so for their remainder of time in the forest. The children come out from the bushes and greet the party. Kaidor and the party wrangle them back to the Monastery. They find out about the secret area and start descending. As they go down the long staircase. They see some writing on the walls, and through magical means, translate it. They determine that it is written in Celestial, and it tells the stories of the two wars. It provides additional details that aren’t known by most people, like people becoming deities. It talks about all 4 that have come to power: Dacian, Seto, Leoben, Kif Jim.

When they reach the bottom of the steps, they find a bunch of random magic items, all giving a faint magical aura, determined to be conjuration. There were little messages along the way “Its not too late” and so forth. The last message was attached to the Orb itself with only the message “Be good.” The party steals the Orb anyway and the armor on the walls come to life. After a long encounter, they slay all of armor constructs. The last thing they hear at the end of the battle is the statement “…I’m so sorry.”. The party returns upstairs to heal their friends. A monk appears with a rather unique glove. It is a glove with unlimited charges of healing. The party is fully restored, and is ready to continue onward.

Session 2x525 - Astral planing
Warping around the planes

Richardson warps away when he sees an Archon. The Archon approaches them, knowing that they’ve signed the contract, and urged them to see the Queen of the Elves. They go to Lily, the queen. And she tries to tell them a heart warming story of why they should be good. Instead, the casters decide to dominate the rest of the party to be evil. The Archon becomes frustrated and leaves them. They depart from Lily and summon Richardson to take them to the Astral plane. When they arrive they meet the Judge. They realize that they have a better plan for getting to the celestial plane and decide to leave. Upon wanting to leave they meet a Gnome named Arumbar. He says he has a way to help them. Tells them of something called the Staff of Divinity. A piece being in the monastery and in King’s University.

Session 1x525 - Prologue
Making a deal with devils

The year is 1299, Gabranthian calender. The world knows peace again after the second war that happened about 25 years ago. Unfortunately, the world has taken a lot of damage. Due to the elements being manipulated, the material plane became ruptured by the damage. Dragon mountain and the surrounding area is destroyed. There are many earthquake fissures, the winds have died down significantly, but there are more storms due to the irregularity of the elements.
Unbeknownst to the common man, the deities are weakened, which means that they cannot use their powers as sparingly anymore. Clerics of the weakened deities recognize that they can’t always get as many spells as they would like, and the deities also don’t have the strength yet to restore the world to the state that it was in.
On the material plane, a new generation of heroes have occurred. Strangely though, they are a little more shady than usual. A rouge, a bard, and a lycanthrope band together as they are sought out by a devil. This devil had a very promising deal for the questionable heroes. Eternal youth and immortality, they can only die in battle. They felt they couldn’t turn the devil down, along with that, he gave the 3 a total of 100,000 gold. And started to prepare his plans.
The plan is to get to Celestia, find a way to obtain the Jewel of Evil’s Bane. Destroy it, and set free the evil deities.

Session 17x500 - Epiclogue
Sealing away a deity

After a little more castle exploring, the party heads towards the center of the castle, the keep. Once they arrive there, Tiamat speaks directly to them and advises them to not progress inward, or they could rest if they want. This was clearly a ploy for her to buy time, but she was right, the party was pretty worn. In a very Deus Ex Machina style, the skies open up and they see the deities fighting the real Tiamat, and Heironeous takes a moment to pass down a little bit of his power to restore the party to full. With renewed strength, they charged inside.

They found Kif Jim kneeling off in the corner, paralyzed. In the middle of the room, they find a beautiful woman standing before them. She sounded sweet, but clearly angry. They figured out right away that this was somehow Tiamat. She explained her ritual to them. Her plan was a sort of a switch and bait. This is her aspect, also the dragon in question that was pulling the wind plane (forgot to mention that last part right there…). And she was prepared to absorb the powers of the planes and gain powers beyond deities. She was going to die in Celestia, in a battle that would weaken the deities, transfer her power to her aspect, absorb the planes, and have ultimate powers. Kif Jim found her in time to stop the plane absorption. He pushed her out of the way, and took in some of the power himself, it nearly killed his mortal body, leaving him unable to move with power surging through him, destroying him from the inside.

Tiamat goes over to Kif Jim and says to the party “This is a man, who living through both wars, has caused us some troubles. Such a noble man, a powerful man, he has helped shape your world for good, helping nations come together, furthering the research of magic and knowledge and sharing it openly. And now… his life is over.” She slits his throat. This incites fury in the party, and they charge for her.

They surround the human Tiamat and pummel her with blows, she clearly was targeting Murtagg, angry at the worshiper of her immortal enemy. After the battle goes on for about 3 or 4 rounds and both her and the party become worn, she teleports to the center, and casts Power Word Kill at Murtagg. He reflects it back at her with his Dragon Shield. pieces of her flesh start falling off like ceramic plates. At that point, she starts to emit a powerful aura and with a burst of power pushes the party back against the walls. Her dragon form is revealed, not 5 heads but one, a huge creature.

They go back in swinging, unfortunately finding out that she drained some of the beneficial spells (buffs) that were cast upon them. They also quickly found out that she was a sonic dragon.
After some of the party nearly died, they were able to turn it around with some good heal and buffs. They closed in on the dragon and slayed her. At the moment where the dragon looked almost finished, another aura erupted from her, significantly more powerful than the last. It slammed them back into the walls again and the eruption of power was so devastating that it destroyed the keep. Standing before them in full glory is the full powered aspect of Tiamat, the 5 headed dragon, a colossal dragon.

Enduring many breath weapons, and nearly dying twice, the party was able to slay the dragon. Before the final blow was struck, the deities tore open the skies and yelled down to them to hold their strike until they finished off the real Tiamat. In a blaze of deidic might, they blast Tiamat into oblivion, and they yell down “Light Warriors, NOW!”. The warriors deliver their final strike on the aspect and destroy it for good.

At that point, the castle starts to fall with no power holding it up anymore. They start falling to the earth below. Some of them have powers to make them fall slowly, but Caraathin falls at full speed. A light from the skies goes into Kif Jim and suddenly he is awake, looking far more powerful than before. Kif Jim goes down and grabs Caraathin, and flies back to the party and teleports them to the ground. There they watch the ruins fall, back to the place they belong.

After that, they go back to the Wizard’s tower to speak to the world about what has happened. The evil essence of Tiamat was sealed, and the power of Tiamat was given to Kif Jim. Unfortunately, the deities are weakened, so they cannot repair the damage caused to the world yet. The party speaks to the world, reassuring them that peace finally reigns. Even the chromatic dragons became chromatic gem dragons, adopting one neutral aspect into their alignment. And then they all start to head their separate ways.

First, Caraathin killed himself by casting slay living on himself.

Second, they dropped off Murtagg at Farthen-dur so he could spend his days rebuilding and repopulating, as is his desires.

Then, they dropped off Tiberius at the base of Rockface, so that he could return to Sigil, and they left Joe with the ship.

Joe also dropped off Cress at Rockface as well, much to his protests and desires to return to King’s University. When Frengard asked why Cress couldn’t come with, Joe simply looked at him and smiled and said “That’s business.”.

Final acts:
Murtagg – Repaired his home to its former glory within a few decades and produced many children, about 17 within a 25 year span. A small number of families from the Underground Dwarven Empire joined Murtagg’s recreation of his clan. And they introduced the idea of multi-deity worship, which hasn’t occurred much in the ages.

Caraathin – Committed an unholy act by killing himself, but saving the world balanced it out enough that even Pelor is quite unhappy about his premature death, he still earns his deity’s favor though.

Tiberius – Spends the rest of his days with the Lady of Pain, trying to convince her that good is the way to go. She warms up to him a little, but doesn’t ever fully convert. She does give him the gift of Vreongard fully restored though. He is never fully successful in his lifetime, but clearly made some sort of progress. Within 25 years, he managed to convince her to do some good, like restoring his town. He wanted Farthen-dur restored, but she refused.

Joe – After ridding himself of the rest of the party, he takes the airship and Frengard and starts an ivory empire north of Mass. Even though Joe becomes quite crazy, and his empire is strange in its nature, with his raw charisma he is fairly successful. He has hundreds of acres for elephants and many elephant farmers. The economy is terrible for his ivory town he is trying to build, and conditions are terrible, but somehow he manages an amount of success. After 25 years he has about a dozen or so buildings, most people live outside.

Session 16x500 - Wandering the castle
Making it a few steps into the castle

As they set in, they realize that Daxter has joined them. Unlike the last time Daxter appeared, though he still looks just the same, his personality became a slight bit more…feminine. But it would probably just our imaginations, and not a player switch at all. Anyway! The party starts to explore and sees the castle before them. A tower on the inside of it on each side, on the inside of the outer walls. Inner walls and a structure built around them. A courtyard beyond that, and within that, the keep, where the power of the planes shot into. They explore the right of the two towers (unintentional reference until it happened on the spot). And inside they found a mature adult black dragon. The dragon spotted them and they tried to close the doors, but it was too late, it broke the doors down and had one claw covering Daxter. Joe started talking with it, sharing more of his outlandish statements. The dragon became enraged and pointed a claw at it, about to strike, forgetting about the fact that Daxter was under that claw, underneath the door. He..she..? rolls out from underneath and gets up quickly. Murtagg and the gang seeing where this was going fast decides to attack the dragon just before it unleashes its acid breath. They start exchanging strikes, the party not being injured too much, and the dragon going down fairly easily. With a well placed spell and..chime to finish it off, they move on.

Session 15x500 - The Austrat's fall
Making it to the sky castle, but at a cost

After finishing off the Marilith, they returned to the ship.
Kif Jim led the party to the floating castle where the dragon manipulating the elemental plane of air resides. Before they went, Kif Jim heard of a disturbance in the Gabranth area. He told the party that with it being close by, that they should answer. They do so. They’re searching through this forest for what could be in distress/danger and they find that it was actually a blue dragon. It was a trap! Kif Jim in anger an frustration stops time. The moment time resumed, they found the dragon was just a smoking pile of ash and burning meat. Kif Jim has a strong urgency in his voice and tells the crew to start flying now.
As they fly towards the castle, they’re met with a really powerful wind barrier, bashing the airship in all directions. They look down to find the world being broken up, volcanoes exploding, seas rampaging, giant fissures occurring, the world is being wrecked, all because of this dragon and the deity, Tiamat, that it serves. The party tries to angle the ship as close to the castle as they can, and when they do so, they jump off at an angle and fall 80 feet onto the floating island where the castle lies. They look back and see their precious airship destroyed by a powerful strike of wind, and their friends/crew mates being swept away falling back down to the earth. As they look towards the castle, they see the energies of the planes being summoned into the keep of the castle. Kif Jim in his frustration and anger, teleported ahead and told them he would try to take care of Tiamat. And they progress inward…

Session 14x500 - Burning through dungeons
Bluffing their way through Dragon Mountain to take down the Marilith

Each party member received a small break from Kif Jim after the battle with the dragons. Tiberius visited the Lady of Pain and returned with several scars. Corrathin, exhausted from making a glass castle, stayed behind to relax in it. Murtagg returned from Farthen-dur with the signet ring of his King, the Dragon Shield, and a toy hammer he picked up as a keepsake. At this point they ask Kif Jim where the next creature, the Marilith lays. Kif Jim explains that there is a dormant volcano called Dragon Mountain. The Marilith does all her work from within there.
Right before they left Verongard, they found an interesting Gnome Druid named Braddock Dresden (or…Brad Dustin) and they could clearly see Brad’s power, so they asked him to join.

So, fast track to Dragon Mountain, they enter a cave going into it that is close to the summit. Inside they find Hobgoblins. The Hobgoblins told them to leave their land, but the party asked why the Hobgoblins were even there. They explained that Mass drove them out of their homes and they were forced to take up refuge in this mountain. They now serve Tiamat. Joe convinced the Hobgoblins that the party was just like them, and they believed him, because naturally Joe wouldn’t ever lie, right?

Progressing through the dungeon, they bypassed all the Hobgoblins by mentioning that they were friends of the Hobgoblins guarding the entrance. After a while of walking, they reach a new area, instead of tunnels, it had more of a temple set up. To one side, a coliseum, another side, something that looked like a large square house. And at the end of the hall, a door.

They went to the coliseum first, found a white dragon there. The dragon was going to attack but Joe told it that it wanted to sleep. The dragon tried to sense the motive of Joe, but found that it was so very tired and decided to fall into a coma. The party finds a man named Daxter who was caught by the Hobgoblins. When freed, Daxter decided to join up with them.

They then go to the other room, the house. Once inside, they find a purple worm. This creature however has no intelligence at all, so Joe’s lies…I mean, truths… had no effect on this creature. The creature didn’t put up too much of a fight, and just as it was about to be killed, Brad transformed it into a squirrel. The party then collected the treasure in the room.

They go to the final door, and before they open it, they investigate around it. It was a false door, ready to trigger a trap to drop them 3 floors down. They decided to take the stairs instead. Once at the bottom, they find the double doors leading into the Marilith’s room. They go in, step out onto the platform, the doors shut behind them, and the platform detaches from the wall. So there they are, standing on this platform floating in lava, with nothing but lava surrounding them in all directions, and no way out, just the Marilith in front of them. Joe tries to anger the Marilith by making wild claims, but she could see right through those lies. Joe did make her quite angry though, and she charged for him.

The party blocked her path, but with her 6 long swords, she sliced away at the Dragonborn monk, Daxter. He was taking serious injuries, but with the help of the Murtagg and Brad, they were able to keep him from falling unconscious. The party gave it their all, but the Marilith was dodging many of their attacks. But with the enhancements provided by Joe, Murtagg, and Tiberius, Daxter countered the Marilith strike for strike and was able to deliver the final blow to bring her down. They made sure she was dead, then they threw her in the lava.

Kif Jim teleported them back to their airship, then spoke through the Wizard’s tower to tell them congratulations on defeating the 3rd of 4 elemental creatures. Only the Dragon remains. He advises them to get their affairs in order and prepare for the final battle.

Session 13x500 - Saving the town
Finishing off the dragon battle

The party sets off from Tamriel to Vreongard. With no trouble in the skies, they reach their destination in about 8 hours. After landing, the party goes to meet the rest of the guys at a campfire. They talk a little bit, then prepare themselves for the inbound wave of dragons. A few hours pass and the dragons appear, flying at top speed towards the town. The heroes go out to fight and seek out the leader of the dragons. They successfully do so as the rest of the dragons start attacking the town, the guards defend against the weaker ones. The party fights their way through two adult green dragons and a mature adult black dragon. After the battle ends, they all rest in Tiberius’ house. Murtagg gets a little extra-curricular with Tiberius’ sisters, taking advantage of the hospitality of the house. Corrathin decides to build a sand castle, turns it into glass and sleeps with it. Little Timmy (the Gabranthian prince who will no longer inherit) stumbles into Tiberius’ room, only to find Tiberius …spending time with himself. Tiberius shoos him out, and later goes to Timmy’s room to ask what the problem was. Timmy has heard the sounds of Murtagg and and Tiberius’ sisters enjoying each others company (if you know what I mean), and Tiberius tries to explain as best he could that it was just a fun party that he can’t go to right now, but can one day.
Next day after all that tom-foolery happens, Kif Jim appears at the door and updates them on the status of this battle. All the forces have been eradicated in this first battle. There is no promise that there won’t be more, but for now, mission accomplish. He also invites the party to take a couple days to rest and relax before taking on the next mission, the Marilith. Murtagg decides to visit his homeland, and wants to take Jasmine (one of the triplet sisters) with him on his travels.
On the flight to his home, he is filled with apprehension of what he will find, the news from Kif Jim hasn’t been good. He arrives to find everyone slaughtered, his home wrecked by dragons, friends dead in the streets, leaders slain in their seats. His parent’s remains in a pile of their own blood, his father appeared as though he tried to protect his mother but both their lives were taken. With the sadness of this place, he decides to take some valuables, the signet ring of the king and the Dragon Shield. He then summons his totem dragon and asks for the entrances to be repaired and sealed with magic, it is done. He then asks how he can gain entrance back in when he wants to one day. The dragon indicates that the signet ring will be the key. Murtagg then leaves Farthen-dur, leaving only rubble and hiding away the remains of his town.
Kif Jim tells him that despite the words of warning he sent the Dwarves to run, they decided in their stubbornness to stay and fight and protect their home.

Session 12x500 - The second war
Fighting off an army of Dragons

After returning from the plane of distortion, Kif Jim greets them with joy. However, voices quickly started flying through the tower, many all at once, Joe tried to listen in, but his mind couldn’t keep up. Kif Jim looked back at the party, with a sudden grimness to his face. He tells them “The second war has begun”. Tiamat has been saving up her power for years and has unleashed it upon the material plane. Since the influence of good vastly outweighs the influence of evil in the material plane, Tiamat cannot enter herself. However, she gave the ability to command her army to one of her greatest henchmen, the dragon. Kif Jim tells them that their home towns are under attack. Verongard, Tamriel, and Farthen-dur. Along with that, various other major cities are under attack as well, but can fend for themselves. They invite Kif Jim along, who is reluctant but willing. Kif Jim explains that if he leaves the tower, it will be destroyed. In the end, Murtagg agreed to let his village be attacked, with the full certainty that family and friends could escape just fine. Tiberius, Dauglos, and Chester went to protect Verongard. Murtagg, Corrathin, and Joe went to protect Tamriel. They teleported using the ship and arrived a few hours before the attack. After setting up the battle defences, they charged with the army in a spearhead against the dragon army. The leader of the dragon army split off, and the human army opened up a gap in their flank for the party to pursue. Then the party faces off against their leader and isn’t too troubled with beating him, but their personal resources are drained a little. The dragons flee, and Kif Jim arrives to tell the party that there is no longer any word of life from Farthen-dur, everyone is presumed dead. The army that attacked Farthen-dur is headed towards Verongard, and the guys up there need help. The heroes set off to help their fellow allies.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.